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Game modes are a feature in Rush Team. Game modes vary in the objectives. Currently, there are 6 different game modes, each with their own objectives. All game modes are not playable on every map.

Free For All[]

In FFA, you must get the number of kills specified in the upper middle first, the maximum being 50. You don't have any allies and are completely on your own. You will spawn in a random location around the map while having a reduced amount of invincibility that you normally have in TTM. Everyone in the FFA wears black clothes; for some character skins, other changes have also been made.

Team Death Match[]

In TDM, the goal is to get your team the most kills. The two teams will be differentiated by their uniforms, which will always be certain for their team - Team 1 has light green colored uniform, Team 2 dark colored.

Elimination[]

In Elimination, your team's goal is to win a determined number of matches, most commonly 15. The team first reaching the needed number of wins is victorious. Elimination is made special by the fact that when you die, you are revived after the match is over. Until then you have to watch your teammates playing. The two teams will be differentiated by their uniforms, which will always be certain for their team - Team 1 has light green colored uniform, Team 2 dark colored.

Team Flag Match[]

In TFM, your team's objective is to capture the enemy team's flag and protect your own flag. The team who has captured more flags will win the game. Other than that it is similar to Team Death Match. The two teams will be differentiated by their uniforms, which will always be certain for their team - Team 1 has light green colored uniform, Team 2 dark colored.

Bomb[]

In Bomb, the main objective is to defuse-or plant a bomb. If the bomb hasn't been planted within the given time, Team 2 will lose. If Team 1 fails to defuse the bomb before the time runs out, Team 1 will lose. If either Team gets all its members killed, the other team will win. If both teams die, team 1 will win.

Weapon Race[]

In Weapon Race, the objective of each individual player is to kill the number of enemies required for victory. In that sense it is similar to Free For All, with the difference being that there are teams. What makes Weapon Race more unique is the mechanic that for a player you kill, you get a new weapon. As you get more kills, the requirement for new weapons rises.

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